Process By Alex Rivera
How we run a two-week discovery, without it turning into a swamp
A tight, opinionated playbook for running a discovery phase that actually produces a plan — not a hundred Miro stickies.
A discovery that drifts is worse than no discovery at all. Here’s the cadence we land on with almost every client.
Week one: listen
- Day 1 — Kickoff. One hour. Align on goals, success metrics, and non-goals.
- Days 2–3 — Stakeholder interviews. 30 minutes each, 5–8 people. Same question set every time.
- Days 4–5 — Evidence audit. Analytics, session recordings, support tickets, sales calls.
Week two: decide
- Day 6 — Synthesis. We cluster findings into a handful of themes, not a wall of stickies.
- Day 7 — Options workshop. We present 2–3 plausible directions with trade-offs.
- Day 8 — Decision review. We narrow to one direction with the decision-maker.
- Days 9–10 — Plan & proposal. Scope, timeline, and budget delivered on Friday.
What we refuse to do
- Run discovery past two weeks. If you can’t make a decision in ten working days, more data won’t help.
- Produce a deck that no one will read. Our output is a three-page memo plus a scope doc.
- Chase consensus. We solicit input, then the right person decides.
The result
Eighty percent of our projects now kick off within a week of discovery wrap. The other twenty percent reveal that the real project isn’t what was originally scoped — which is exactly what discovery is for.
- #discovery
- #process
- #strategy